I was praised for making my own decisions rather than blindly following instructions and holding out for sacred mysteries. This is not totally explicit, in the sense that the Gate does not have "Warning: This is a trap!" painted above it in dried blood, but it's hardly subtle.Īs a result, it seemed very strange that while pursuing the Tower ending, the game's narrative started framing things in terms of independence vs obedience. By the time the two 'main' endings are clearly in view, the game's general narrative has pretty clearly indicated the Tower as the good ending, and the Gate as the bad ending. Then, as the game continues, ELOHIM starts to seem increasingly unreliable, while the player keeps encountering clues that some critically important mystery lies at the top of the Tower. Even if a player never spoke to Milton, ELOHIM never makes quite enough sense, and the QR codes warn about him in multiple places. Wondering if anyone else thought this.įrom quite early on, the game clearly hints at something wrong with ELOHIM. I tried the Gate and Tower endings and noticed something very funny about them. I mean, I find this mechanic tedious as it is.I picked up Talos Principle in a recent sale and just finished the base game. There are a few puzzles where the recording ends for no reason (but this doesn't happen very often) - A Ditch And A Fence, and Unreachable Garden. It'll end the recording, but I won't die. That makes sense, but something I've noticed consistently is that when the fan goes up and forward, I will die in range, but if it goes up, forward, and then left, I won't die when it hits the wall. I think this is an intended thing, where you technically failed the puzzle, and found a way to survive. If I just walk away from the mine after triggering it, I die a preset number of seconds after, even if I'm nowhere close to it. However it seems to me like there's a failsafe mechanic to this. Since that mine is stuck on a fan it can't chase you, and won't explode unless you touch it. Originally posted by A Fancy Fridge Magnet:As far as the mine thing, the mines are supposed to chase you and explode when they touch you. I can rejam and unjam the fan and it goes back to normal.Īs far as the mine thing, the mines are supposed to chase you and explode when they touch you. There was a bug before where the fans would permanently appear jammed, but this is a more temporary effect here, from what I can tell. I can confirm the fan appearing jammed thing. It shouldn't have anything to do with unlocking any other floors, really. So if you don't go up to actually use the terminal, it won't unlock. The floor 4 end gate seems to open when you walk in front of the terminal. The build number should be just a 6 digit number on the main menu. Just wondering if things broke with a newer version or something.
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